devices

Tactonic _Prospective Interactions Research

At the Havas LAB I took as a role not only to lead and research novel interactions but also to proactively look for and create partnerships with developers and inventors of new sensing technologies. This allowed the Agency to access…

beatsSpace3D

Beats Space 3D is a gestural and spatial drum kit using the Leap Motion and 3D stereoscopic visuals. Players can create their own drum pads by drawing basic geometries with their fingers, each recognized shape represents a different sound and…

ShootEm!

ShootEm! is the first game designed to be specifically played with the Eyewriter system. ShootEm! is a very simple game that allows the users to shoot lasers from their eyes to destroy the monsters before they attack you! The Eyewriter…

TüISt

TüISt is an emotionally driven multi-mode musical interface for ‘super-star’ wannabe’s incapable of playing musical instruments. TüISt is an emotionally driven interface taking on our inner desires and fantasies of instantaneously becoming superstars and on our instinctive imitation of the…

velodrum

what are bycicles + drums + music boxes going to blend into?! Velodrum is a human-powered sequencer inspired by bicycles, the ‘piano mecanique’ and the classic Techno sequencer Roland-808. For this project I explored and researched sequencing and percussion and…

looop-r

looop-r is the second generation of a hardware-software hybrid interface for live visual expression (see previous iteration: Loop-R ). The objective of this project was to create an intuitive and responsive interface for live visual performances using off-the-shelf components and…

thinkTank

a magical coffee cups that reads your mind!…

Machine for People Who Can’t Whistle

M4PWCW (vulgo: Machine for People Who Can´t Whistle) is a musical instrument devoted to solve some persons inability to produce sound while blowing air (vulgo: Whistling). This interface was developed as an exercise for Tom Igoe’s Physical Computing class: the…

Loop-R

Loop-R is a real-time video performance tool based in the exploration of low-tech, used technology and human factors research. With this tool I tried using existing and mistreated technology in innovative ways, combining concepts and interfaces: merging segregated interfaces (GUI…